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The story behind the game

Solitaire is one of the most famous card games for a single player, combining simple rules with a deep logical structure. Over the centuries, the game has evolved from an aristocratic pastime to a digital entertainment, becoming part of everyday culture in many countries. Unlike most card games, Solitaire is designed for individual play, where attention, consistency, and the ability to think several steps ahead are essential. Its popularity is largely linked to its versatility: just one deck of cards is enough to create an activity that is both calming and intellectually engaging.

A special place in the history of Solitaire belongs to Klondike — a variation that over time has practically become synonymous with the entire game. This version gained the greatest recognition thanks to its successful balance of logic and chance, as well as its wide distribution in the digital environment. Solitaire secured a stable place in culture: from Victorian parlors to standard applications in operating systems. It is perceived not just as a game, but as a form of organized rest — a way to switch off, concentrate, and detach from external noise.

History of Solitaire

Origins and early years

The exact origins of Solitaire remain unclear, but researchers agree that card-laying games — the prototypes of Solitaire — appeared in Europe toward the end of the 18th century. Northern and Central Europe are considered the most likely places of origin — especially Scandinavia, France, and Germany. Interestingly, in some languages traces of Solitaire’s early mystical perception have survived. In the Scandinavian countries, the game was named Kabale — borrowed from the French Cabale, a word associated with mysteries, conspiracies, and enigmatic practices. At a time when Solitaire was often regarded as a form of divination, such a name seemed quite appropriate. Indeed, in the late 18th and early 19th centuries Solitaire was seen not only as entertainment but also as a kind of fortune-telling: it was believed that if the layout «worked out» (that is, all cards fell into the required order), the wish would come true.

The first documented references to Solitaire date back to the 1780s: in the German anthology of games Das neue Königliche L’Hombre-Spiel (1783) there are descriptions of card layouts under the names Patience and Cabale. According to the game historian David Parlett, in its early stage there was even a two-player version of Solitaire — each laid out their combination, competing in speed. However, the single-player version quickly gained much greater popularity, as it was a calmer and more focused pastime.

Spread in Europe

In the late 18th and early 19th centuries, Solitaire began to gain popularity at courts and in salons. In France during the reign of Louis XV, card layouts became a favorite pastime of the nobility. Soon after, the passion for Solitaire spread to England: the first recorded use of the word «Patience» in English dates to 1801, and by the 1820s the game was already well known in British society. This is evidenced, in particular, by a letter from Harriet Leveson-Gower, Countess of Granville, dated 1822.

Around the same time, the first literary references to Solitaire appeared in Russia. As early as 1826, a book with the telling title «Collection of card layouts, known as grand solitaires, diligently dedicated to all business people» was published in Moscow. This indicates that the game was known among Russian aristocracy since at least the early 1820s.

Gradually, Solitaire lost its purely fortune-telling character and turned into a logical game accessible to a wide circle of card lovers.

The Victorian era and the first collections

The true rise of Solitaire’s popularity came in the mid and late 19th century. At that time, numerous collections with descriptions of card layouts appeared in Europe and the USA. One of the earliest and most notable publications that influenced the spread of Solitaire was the book by British aristocrat Adelaide Cadogan. Her «Illustrated Games of Patience» was first published around 1870 and contained 25 types of Solitaire. The book was highly successful and was reprinted many times — in England, the name Cadogan even became a generic term for any Solitaire collection.

Other authors followed Lady Cadogan: American writer Ednah Cheney published her book on Solitaire soon after the 1870s, and in the 1890s–1900s large collections appeared from British writers Mary Elizabeth Whitmore Jones, E. D’Orse, and others, documenting hundreds of different layouts. In Victorian England, Solitaire became a fashionable hobby, especially for ladies — a leisurely card puzzle that suited the spirit of the era.

During this period new variations of Solitaire emerged, and many classic layouts were given names referring to well-known historical figures and events. A widely known legend claims that Napoleon Bonaparte, during his exile on the island of Saint Helena, passed the time by playing Solitaire. In his honor, popular layouts such as «Napoleon at St. Helena» and «Napoleon’s Square» were named — although there is little historical evidence for this. Nevertheless, the very appearance of such names shows the role Solitaire played in the cultural life of the 19th century.

The emergence of Klondike

At the end of the 19th and the beginning of the 20th century, a variation appeared that would later become the most famous Solitaire in the world — Klondike. The origin of this layout is shrouded in some mystery. The name clearly refers to the Klondike region in northwestern Canada, which became famous for the gold rush of 1896–1899. According to one version, it was the prospectors during the gold rush who came up with laying out Solitaire to pass the long polar nights while waiting for luck. It is said that gold diggers always had a deck of cards with them and, while guarding their mined gold at night, laid out Solitaire to avoid falling asleep. This romanticized version took firm root in cultural folklore. For example, writer Jack London in one of his northern stories describes how Klondike prospectors spent evenings playing Solitaire: «Shorty, plunged into deep despair, laid out Solitaire.» However, there are no direct documentary proofs linking the appearance of the game to the Klondike.

Researchers only note that the first publications of the rules of this layout date back to the early 20th century. For example, in the 1907 edition of «Hoyle’s Games» there is mention of a game called «Seven-Card Klondike» — essentially the classic Klondike, where 7 columns are laid out with an increasing number of cards. Interestingly, in the same 1907 book another, more complex gambling variation appeared under the name Klondike — in fact, this was the game now known as «Canfield». The confusion in names continued for several years until modern terminology was finally established.

In the American game rules of 1913 the concepts were already clearly distinguished: Klondike was exactly the Solitaire with seven columns and cards arranged in descending order, while the name «Canfield» became fixed for a separate game based on that gambling variation. Where did the name «Canfield» come from? Here too is a remarkable story: Richard Albert Canfield, a well-known casino owner in the USA, allegedly offered his clients a gambling Solitaire in which for $50 one could buy a deck and receive $5 for each completed suit — this game became known as «Canfield».

Later in England Klondike was mistakenly also called «Canfield», which created confusion. But over time, terminology stabilized in both countries: Klondike — the classic Solitaire, called Solitaire in the USA and Patience in Britain, while «Canfield» designated another, more complex game.

Geography of popularity and evolution

In the first half of the 20th century, Klondike became widespread — both through printed collections and thanks to a stable oral tradition. The game required nothing but a deck of cards and therefore took root everywhere — from North America to Russia. In the Russian tradition, Klondike became known as «Kosynka» — according to legend, because of the schematic similarity of the card layout to the triangular silhouette of a kerchief. This name likely became entrenched in everyday use in the first half of the 20th century, when the original word was less understood, and the game was already familiar from translated literature (some even suggest that Jack London’s stories played a role in introducing Russian readers to Klondike).

The rules of Klondike were passed down from generation to generation and changed very little: a layout of 28 cards in 7 columns, with the goal of collecting all suits in ascending order on 4 foundation piles, while moving cards on the table in descending order with alternating colors. Variations concerned only details — for example, whether the stock could be turned over multiple times, whether cards were dealt one at a time or three at a time, and so on. Interestingly, the classic version was originally considered to be the three-card deal (requiring more patience and regarded as harder), but some 20th-century rules already included the simpler one-card deal, which increased chances of success.

The design and format of the game also changed over time in terms of artistry. In Victorian Solitaire sets one could find specially reduced decks or elegant trays for layouts, and by the mid-20th century even a special board for Solitaire appeared («Chastleton Patience Board», invented by Mary Elizabeth Whitmore Jones), which allowed playing standing up or on the road. However, the mass popularization of Solitaire was driven by its simplicity — no special accessories or expensive components were required for play. Millions of people in different countries played Klondike — at home, on the road, on vacation — and over time it became part of everyday life.

The digital age

The real worldwide boom of Klondike’s popularity came with the arrival of computers. In the 1980s, when personal computers and graphical interfaces were gaining popularity, developers turned their attention to classic card games for screen adaptation. One of the first computer versions was a program for 8-bit Atari (released in 1981) under the simple name «Solitaire», implementing exactly Klondike. In 1984, enthusiast Michael A. Casteel released a Klondike version for Apple Macintosh computers. The game was distributed as shareware and regularly updated.

But the turning point was Microsoft’s decision to include Solitaire in the standard Windows package. In 1988, Microsoft intern Wes Cherry developed an electronic version of Klondike during his internship — initially as an exercise and a means to help users adapt to using the computer mouse. At the time, the drag-and-drop concept was new, and the game turned out to be an excellent trainer for this skill. The updated card design was entrusted to Susan Kare. In 1990, «Solitaire» debuted in the Windows 3.0 operating system — and from that moment Klondike’s triumphant march around the planet began. The game instantly gained popularity: according to Microsoft, a few years later it became the most frequently used Windows application — ahead of text editors.

Millions of office workers around the world spent hours laying out virtual cards under the guise of work. Over time, this even caused concern among management: one well-known case occurred in 2006 when New York Mayor Michael Bloomberg fired an employee after catching him playing Solitaire on his work computer.

The original idea, however, was the opposite — to increase efficiency by teaching mouse use; the result turned out to be a curious paradox. Nevertheless, Solitaire’s popularity only grew. Digital Solitaire was included in all subsequent Windows versions (3.1, 95, 98, 2000, etc.) and became practically the «calling card» of the operating system. When Microsoft tried to remove the built-in Solitaire from Windows 8 in 2012, it sparked such a wave of user outrage that the game was soon brought back. In 2015, celebrating the 25th anniversary of its creation, Microsoft even organized a worldwide Solitaire tournament among Windows users.

By now, digital Solitaire has broken numerous records. «Solitaire» (now part of the Microsoft Solitaire Collection) at its 30th anniversary had over 35 million monthly players worldwide, available in 65 languages across more than 200 countries. According to 2020 statistics, more than 100 million games are played every day — a colossal number reflecting the true popular love for the game. In 2019, Microsoft Solitaire was inducted into the World Video Game Hall of Fame as one of the most significant computer games in history. Thus Solitaire, born centuries ago as a leisurely card amusement, evolved into a global digital phenomenon, remaining relevant even in the new millennium.

Interesting facts about Solitaire

  • Records and numerical paradoxes. Not every Klondike layout can be completed successfully — unlike puzzles such as FreeCell, where almost all games are solvable, here chance plays a major role. Mathematicians have calculated that only about 80% of deals are theoretically winnable (if the position of all cards is known and without move restrictions). The real win rate when playing under standard rules is even lower — experienced players win about 30–50% of games, even using strategy and the undo button. Thus Solitaire lives up to its name «patience»: sometimes even perfect play will not lead to victory, and one must simply accept defeat and try again.
  • Solitaire as an office phenomenon. With the advent of the computer version, the game gained the dubious fame of a «time killer at work». In the 1990s, Solitaire on office PCs was considered such a widespread distraction that it was jokingly called «Office Solitaire».
  • The fastest Solitaire game in history. On August 2, 1991, Englishman Stephen Twigge set a Guinness record by completing a tabletop Solitaire game in just 10 seconds. The record was achieved with a standard deck and classic layout rules. This achievement has been officially recognized by Guinness World Records as the fastest Solitaire game ever played by hand, and it has remained unbeaten for more than thirty years. The result highlights not only the game’s popularity but also the possibility of demonstrating speed, dexterity, and phenomenal coordination.
  • The mathematical phenomenon of Solitaire. Each Solitaire game is almost certainly unique — the chance of seeing two identical layouts is so small that it practically does not exist. In a standard 52-card deck, the number of possible combinations approaches one followed by 67 zeros. Even if all 8 billion people on Earth had been playing a new game every second since the beginning of time, it would not have been enough to go through even a tiny fraction of all possible variants. For comparison: the age of the universe is about 13.8 billion years, or roughly 435 trillion seconds.

The history of Solitaire is the story of a game that managed to remain relevant, moving from manual layouts to the personal computer screen. Klondike combines the simplicity of rules with an endless variety of situations, requiring from the player flexible thinking, memory, and of course patience. It occupies a special place at the crossroads of a logical puzzle and a game of chance, while remaining accessible to all ages and generations.

In the cultural context, Solitaire is not just entertainment: it is a kind of meditation, time spent alone with oneself. It is no coincidence that images of people laying out cards appear in both literature and film — the game has become a metaphor for life decisions that each person makes alone. From a logical point of view, Solitaire develops planning and combinatorial skills, similar to the challenges posed by chess or puzzles, but in a calmer and slower form. In 2019, Solitaire was inducted into the Video Game Hall of Fame, alongside iconic arcades and shooters. This official recognition emphasizes: despite the abundance of modern entertainment, the old card game still remains a living classic.

Before starting, it is worth understanding the rules — not for formality’s sake, but to see how behind simple moves lies a coherent system. Solitaire does not require haste: it is built step by step, allowing each move to acquire meaning. It is not a game of speed, but of attention, patience, and calculation. This inner concentration is precisely what makes Solitaire special — and explains why it remains relevant after centuries.

How to play, rules and tips

Klondike Solitaire — a classic single-player card game where the goal is to arrange the entire deck by suit in order from ace to king. The game is played with a standard 52-card deck. A Klondike game typically lasts 10–15 minutes, though much depends on the player’s skill. Thanks to its simple rules and engaging gameplay, this Solitaire has become one of the most popular games in the world.

Klondike combines elements of luck and strategic thinking. The player must plan moves, organize sequences, and make decisions under conditions of incomplete information (some cards remain face down). These conditions help improve focus and memory: regular play develops the ability to notice and remember cards that have already been played. Solitaire also trains attention: players must constantly monitor the tableau and look for possible moves and rearrangements in the columns. At the same time, the clear layout of the cards makes Klondike Solitaire attractive from an aesthetic point of view: the player observes how a chaotic setup gradually turns into neatly ordered suits.

Rules of Klondike Solitaire

Setup and objective

At the start of the game, the deck is thoroughly shuffled and the tableau is created. Seven piles (columns) are placed on the table: the first pile with 1 card, the second with 2 cards, …, the seventh with 7 cards. In each pile, only the top card is face up, while the others are face down. Altogether, these columns hold 28 cards; the remaining 24 cards form the stock, which is placed separately face down.

Next to the stock, space is left for the waste pile — this is where cards from the stock that are not yet in play are placed. Four empty foundations are also prepared (sometimes called «homes»). The objective of the game is to build all four foundations by suit, from ace to king.

Moving cards

During play, cards may be moved between columns according to the following rules. A card may be placed on another face-up card in a column if it is one rank lower and of the opposite color (black on red or red on black). For example, a 7 of hearts may be placed only on an 8 of spades or an 8 of clubs. In this way, descending sequences with alternating colors are built within the columns.

It is possible to move not only individual cards but also entire ordered groups: if a column contains a descending sequence of face-up cards (for example, a red jack on a black queen with a black 10 on the jack), that entire sequence may be moved onto another suitable card in a different column. If a pile becomes completely empty as a result of moves (meaning no cards remain in the column), only a king (or a sequence starting with a king) may be placed in the empty space. The ability to open an empty column for a king is one of the key strategic moments: freeing a column allows a king and its sequence to be moved, thereby revealing new opportunities.

Working with face-down cards

In the initial tableau, all cards in each column except the top one are face down. When the face-up card in a column is moved (onto another card or to the foundation), the next card beneath it must immediately be turned face up — it becomes the new active card and enters play. Revealing these «hidden» cards is one of the most important parts of Solitaire: each reveal opens up new possible moves.

It is strategically beneficial to prioritize uncovering cards in columns with the most face-down cards — this increases maneuvering space. If an ace or a two is revealed in a column, it should immediately be moved to the foundations (homes), since aces and twos rarely play a role in moves within the tableau but free up space for other cards.

Gameplay

After the initial setup, the player looks for available moves on the tableau and makes them, aiming to reveal as many hidden cards as possible. As soon as an ace can be placed in an empty foundation, it should be done immediately: each foundation begins with an ace, followed by the rest of the suit in order — from two through king. On the tableau, the player moves cards by alternating colors and building descending sequences, while seeking to reveal new cards.

If no more moves are available on the tableau, the player turns to the stock. Cards are drawn from the top of the stock and turned face up into the waste pile. In classic Klondike Solitaire, there are two recognized dealing variations: one-card draw and three-card draw. In the first, the player turns over one card at a time from the stock; in the second, three at a time (in this case, only the top card of the three in the waste pile is available; the others can be played only after the top card has been used on the tableau or moved to the foundation). After each draw (one or three cards), the player tries to use the face-up card: placing it onto a suitable card in the columns or moving it directly to the foundation if it fits by suit and rank. A used card is removed from play, while unused cards remain face up in the waste pile.

Game cycle and ending the game

The actions «move cards on the tableau» and «draw a card from the stock to the waste» alternate as needed throughout the game. When the stock runs out, some rules allow the entire waste pile to be turned back over to form a new stock (the order of cards is preserved unless otherwise specified).

In variations with a limit on the number of passes through the stock (for example, no more than three times), the stock may only be reset the specified number of times; in freer versions (including most digital versions), redeals are unlimited. The game ends in victory as soon as all the cards are sorted by suit into the four foundations from aces to kings.

If no moves remain and both the stock and the waste are exhausted (or redeals are not allowed), the game is considered lost — the tableau has reached a dead end and completing the Solitaire is impossible. It is important to remember that not every starting layout is winnable: although a large share of deals can theoretically be solved with perfect play, some Klondike setups are unsolvable because of the hidden card order. Under one-card draw rules, the chance of winning is much higher than with three-card draw; studies show that even a computer exhaustively checking all moves wins far more often with one card than with three. Nevertheless, the main principle of victory remains the same: complete all four suits in order, using the opportunities provided by the tableau.

Tips for beginners in Klondike Solitaire

For those new to Klondike Solitaire, it is helpful to learn basic strategic approaches and common mistakes. Below are recommendations — from simple tactics to advanced strategies — that can improve your chances of success.

Tactical approaches

  • Draw the first card from the stock. At the start of the game, experienced players advise turning over the first card from the stock before making any other moves. This immediately increases the number of available options and provides more information for decision-making. The revealed card may suggest a direction for play or be used right away. After that, it is wise to play as many cards from the tableau as possible before drawing again from the stock.
  • Move aces and twos to the foundations at the first opportunity. Low cards (especially aces) do not play a role in tableau sequences, so it is best to send them to the foundations as soon as they are available. This frees up space on the tableau and opens the way for other moves. Similarly, if a two appears on the tableau, it should be placed on the corresponding ace in the foundation — this begins building the suit and brings you closer to victory.
  • Focus on uncovering hidden cards. Every face-down card in the tableau may hide a key card necessary to complete the Solitaire. Therefore, tactics should prioritize exposing these cards. If there is a choice between moves, the most valuable are those that reveal a hidden card. For example, moving a card from a column with many face-down cards is usually more important than one with only a single hidden card. The more new cards you reveal early in the game, the richer your choices later will be.
  • Prioritize moves that lead to progress. Don’t rush to move every possible card just because the rules allow it. The best moves are those that directly improve the layout: revealing new cards, freeing a column, or moving a card to the foundation. Moves that bring no immediate benefit (such as rearranging cards without uncovering or freeing space for a king) can often wait. Focus first on actions that advance the game, and leave «cosmetic» shifts for later.

Common mistakes

  • Playing hastily without a plan. One of the most common mistakes is acting without thinking, trying to clear the tableau as quickly as possible. Rash, chaotic moves often cause players to miss key opportunities or lock the layout. Patience is crucial: it is better to spend time analyzing the tableau than to make an irreversible move that complicates the game.
  • Overlooking available sequences. Beginners often fail to notice possible moves in the tableau — for example, that a face-up card can be placed on another in descending order. As a result, cards that could have been played remain stuck. Avoid this mistake by constantly checking all columns for possible pairs of «top card — higher card of opposite color.» Careful observation of the tableau is essential for success.
  • Emptying a column without a king. In Klondike, an empty space may only be filled with a king. Nevertheless, beginners sometimes eagerly clear the last card from a column without having a king ready to use. This provides no advantage and wastes a move. Never empty a column unless you have a king (or a sequence starting with a king) prepared to occupy it. An empty space is valuable only when immediately filled with a king.
  • Moving cards to the foundation too early. While aces and twos should be moved up right away, other cards require more caution. Beginners may rush to place mid-value cards in the foundations without considering the consequences. Removing a card from the tableau too soon can block future moves. For example, if a red five is moved to the foundation prematurely, a black four cannot be placed until the other red five appears. Always make sure that moving a card to the foundation does not block another critical play. The rule of thumb: aces and twos immediately, others depending on the situation.
  • Ignoring the waste pile. Another mistake is focusing only on the tableau and forgetting the revealed cards in the waste pile. Many players miss the chance to use a card from the waste — for instance, to place it on the tableau or into the foundations. Each time you draw from the stock, pay close attention to the revealed card in the waste: does it open a new opportunity? Regular use of the waste pile is essential for winning.
  • Lack of «looking ahead.» Klondike is a game where it is important to anticipate developments several moves ahead. Beginners often play only «in the moment,» without considering the future. This can lead to dead ends. Try to assess with each move what it will mean in one or two turns. Experienced players mentally simulate different scenarios and choose the one that advances the tableau. The ability to plan distinguishes a successful player from a novice.

If you are just starting out, use these tips for Klondike Solitaire to improve your chances of winning. Mastering the basic strategy is an important step toward winning consistently in Klondike Solitaire.

Advanced strategy variations

  • Choosing the right king for an empty column. When you have cleared a column and have several kings available, an unconsidered choice can make solving the Solitaire harder. Advanced players evaluate which color sequence each choice will create. For example, if a red queen is blocking hidden cards, it is more effective to occupy the column with a black king — then the red queen can be placed there, solving the problem. The decision between a red or black king should depend on which colors create the biggest obstacles in the current tableau.
  • Balancing the foundations. Don’t rush to place every possible card into the foundations — especially in one-card draw mode, where the stock can be recycled endlessly. Try to develop all four foundations more or less evenly. If one suit advances far while the others lag behind, it can limit your options on the tableau. For instance, raising the hearts foundation up to the eight removes all hearts from play up to that point. This can hinder rearrangements if black cards on the tableau need those red values. Ideally, move suits into the foundations alternately and as evenly as possible.
  • Tracking card order in «three-card» mode. The three-card draw requires additional strategic finesse. Since only every third card is available in the waste pile, it is important to remember the order of cards in the stock. Professionals recommend carefully tracking the sequence: if you memorize the order of cards during the first pass, you can plan moves ahead in the next cycle. Some players even flip through the stock on the first pass (without making moves) to get a complete picture of the order. While extreme, this technique of remembering the stock sequence can greatly increase your chances of success.
  • Flexibility and adaptability. The strategy for Klondike Solitaire should not be rigid. Each deal is unique, and a fixed plan that works once may fail in another case. Experienced players emphasize the importance of adapting during play: be ready to adjust your plan if the tableau requires an unconventional move. For example, you may have planned to reveal all cards first, but find it more effective to move several cards to the foundations right away — then do so. Or you may delay an obvious move if it would block access to an important card. Don’t hesitate to test different approaches, analyze the tableau, and adapt — the ability to improvise and change tactics is a hallmark of an expert.

These techniques help win even the most difficult Klondike Solitaire setups — especially in three-card mode.

The classic Klondike Solitaire is not just a way to pass the time but also a training exercise for logic, memory, and patience. Beneath the calm of the tableau lies a fascinating challenge that requires observation and strategic calculation. Thanks to its simple rules, Solitaire is accessible to everyone, and the wealth of tactical possibilities and variety of layouts captivate even experienced players. By laying out the cards again and again, the player learns to calculate moves, make thoughtful decisions, and draw lessons from each failure. It is no wonder that this Solitaire has remained popular for many years: it combines the elegance of a card puzzle with the thrill of finding the one correct solution.

Klondike Solitaire is a game where success depends not on chance but on consistency. Everything is decided by a single move, a single correct choice. Not speed, but calculation. Not intuition, but attention to detail. Each layout is a puzzle with a solution, but the path to it requires focus and patience. Ready to test yourself? Play Klondike Solitaire online now — free and without registration!